Five biomes (Tropical, Temperate, Desert, Taiga, Tundra) with a representative reserve or starting region for each. The climate band drives scenery theme, foliage density, and the welfare defaults for species on display.

The five Planet Zoo 2 biomes at launch

Tropical
Humid climate with dense foliage, water features, and shaded guest routes. Best for rainforest habitat displays with canopy cover; the Sumatran Rainforest Wildlife Reserve is the showcase setting.
Temperate
Mild, flexible climate suited to starter zoos, mixed habitats, and guest-friendly expansion. The Scottish Highland Wildlife Reserve is the representative region and is home to Red Deer, White-tailed Eagles, Eurasian Beavers, and Grey Wolves.
Desert
Hot climate that requires shade, rockwork, sparse planting, water features for contrast, and visitor shelter.
Taiga
Cold climate with coniferous character. Requires shelter, temperature control, and snow-friendly scenery.
Tundra
The coldest climate. Requires shelter, temperature control, and snow-friendly scenery.

Representative maps and reserve regions by biome

The Planet Zoo 2 biomes are paired with named regions in the public materials. Tropical: Sumatran Rainforest Wildlife Reserve (showcased as a former mining site cleared and rebuilt into a forest swamp ecosystem). Temperate: Scottish Highland Wildlife Reserve (Red Deer, White-tailed Eagles, Eurasian Beavers, Grey Wolves). Desert: arid reserve areas referenced in coverage such as African savannahs. Taiga: boreal reserves referenced in coverage such as Swedish reserves. Tundra: high-altitude cliff habitat used for condor rewilding, plus arctic-style reserves referenced in coverage. The same globe-spanning biomes are used for both standard zoos and Wildlife Reserves, so a biome choice cascades into Reserve work as well.

How Planet Zoo 2 biomes drive construction and scenery choices

Each Planet Zoo 2 biome has its own construction defaults the player should respect. Tropical: use the foliage brush to scatter dense canopy, place shaded guest routes under the canopy, and connect water features to existing rivers. Animals expect rainforest foliage density, so bare walls will fight welfare. Temperate: the flexible default; starter zoos default to Temperate, and mixed-species habitats are easier to balance in this climate because the temperature swings are predictable. Desert: build shade over guest paths and over the entrance, use sparse planting with rockwork and water features for contrast, and provide visitor shelter. Taiga and Tundra: build shelters and weather enclosures, route paths around temperature-controlled indoor exhibits, and use snow-friendly scenery pieces from the matching scenery theme.

Map selection factors for Planet Zoo 2 biomes

Map choice in Planet Zoo 2 is driven by five factors the player should weigh before locking in a biome: expansion space, meaning how much flat or terraformable terrain the map gives for the planned zoo size; climate goals, meaning which biome matches the species the player intends to keep; entrance position, meaning the default entrance tile determines the path network and where guest amenities must sit; terrain, meaning whether the existing terrain needs heavy sculpting or accepts a flat zoo; and build difficulty, meaning the map's difficulty rating sets the available budget, the starting species, and the rating pressure. Picking a biome first and then a map within it is usually the cleanest workflow, because the species roster determines the welfare checks ahead of the map choice.